It does not work with games launched this way. Bummer well it's a good question and deserves a good answer!
I actually found it! Yeah, I figured it out right after posting the question.
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Installing Wine to run .exe files on Mac · GitHub
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Results 1 to 4 of 4. Advanced Search. This guide will show you the steps on "unofficially" running your Fusion-exported applications and games on Mac OS X.
Thank you for downloading WineBottler
By unofficial, I mean this is not supported nor endorsed by Clickteam. However, if you get stuck, other forum members may be able to help you out. Brief Overview Using a Wine wrapper allows you to do an 'instant' port of your Windows-built game and run it with similar performance to Windows on OS X.
This isn't a replacement for the Mac Exporter, which at this time of writing is still in development, and will natively export to the platform. It also allows you to determine if your project will work on other platforms that support Wine, such as Linux.
Did you know? The Sims 3 , alongside many other popular games, use a special commercial wrapper of Wine called Cider from Transgaming to enable Mac users play with minimal fuss. This allowed Electronic Arts to release both the PC and Mac version of the game at the same time on the same disc. Pros It's free. Generally quick and easy. Applications run at a similar performance to Windows. You can use the many available Windows extensions for Fusion , particularly those that haven't been ported to other runtimes. Cons File size of your creation will gain overhead.
Window Controls become ugly. What you'll need Mac OS X This guide will use the ChocoBreak tutorial game as the example. You have a choice to download the Development or Stable version of Wine. While the development builds are more bleeding edge with newer optimisations, you may wish to opt for the stable version of Wine, depending on your purpose. Once downloaded, you can drag and drop Wine and WineBottler to the Applications alias.
Click on the Advanced tab. The ones you'll want to modify are: Program Installation Select the radiobox that applies to your application. For instance, if you only have an EXE containing all your assets, select " This is my program, copy it to the App Bundle. Include Mono Unless you're using Microsoft. NET in your application, you can uncheck this.
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